Teaching Resources

Rethinking STEAM learning and teaching

Tips, tricks and the latest educational resources for effectively integrating STEAM learning into your classroom.

<p>The integration of Science&comma; Technology&comma; Engineering&comma; the Arts and Maths &lpar;STEAM&rpar; has given students the opportunity to connect ideas&comma; knowledge&comma; and techniques&comma; combining them in new and interesting ways&period; STEAM education encourages engaging and integrated teaching&comma; helping students to think in a future-orientated-&comma; &OpenCurlyQuote;what-if’ mindset&comma; through innovation and problem-solving&period;<&sol;p>&NewLine;<p>Read the latest issue of <em>School News<&sol;em> <a href&equals;"https&colon;&sol;&sol;school-news&period;com&period;au&sol;latest-print-issue&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">HERE<&sol;a><&sol;p>&NewLine;<p>In an increasingly global world&comma; with technology and innovation at the forefront&comma; 21st century skills are highly valued by employers&period; As well as a grasp of literacy&comma; maths and science&comma; school leavers need the critical thinking skills to approach tasks differently&comma; across all areas of the workplace&period; Social&comma; economic and technological change is reshaping the kind of jobs available in the future&semi; this in turn is impacting the skills required by business and industry&period;<&sol;p>&NewLine;<p>Building on the early 2000s concept of STEM&comma; STEAM includes arts education&comma; encompassing visual and performing arts&comma; manual arts&comma; music&comma; dance and more&period; The inclusion of arts recognises that technology alone is not enough&period; STEAM aims to spark students’ imagination and creativity through the arts in ways that naturally align with STEM learning&period; Through engagement with the arts&comma; students can develop creativity&comma; communication and performance skills which will benefit their education as well as future employment opportunities&period;<&sol;p>&NewLine;<p>With the shift to STEAM education&comma; there has been a corresponding shift in how the implementation of this education is viewed&period; Now&comma; emphasis is placed on how the distinct disciplines work together&comma; rather than separately&period; Inter-disciplinary&comma; multi-disciplinary and cross-disciplinary courses and subjects which integrate more than one learning area are championed&period; Including arts in STEM learning can work to make these subjects more accessible to students who are not typically interested in these learning areas&period; Contextualising STEM subjects within an arts framework encourages students to think creatively and explore different problem-solving techniques&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;23609" aria-describedby&equals;"caption-attachment-23609" style&equals;"width&colon; 1024px" class&equals;"wp-caption alignnone"><img class&equals;"size-large wp-image-23609" src&equals;"https&colon;&sol;&sol;school-news&period;com&period;au&sol;wp-content&sol;uploads&sol;2023&sol;03&sol;SN27-TR-STEAM-Trotech-1024x683&period;jpg" alt&equals;"STEAM" width&equals;"1024" height&equals;"683" &sol;><figcaption id&equals;"caption-attachment-23609" class&equals;"wp-caption-text">Image supplied by Trotech<&sol;figcaption><&sol;figure>&NewLine;<p>As a field&comma; the arts is broad and diverse&comma; covering areas including photography&comma; architecture&comma; history and performance&period; This allows educators the opportunity to blend STEAM thinking into many subject areas in a variety of ways&period; The wide spectrum of arts education opportunities can help teachers integrate elements of the arts into their lessons&period;<&sol;p>&NewLine;<p>Similarly&comma; the variety of disciplines within the arts allows teachers to incorporate STEM principles into their arts classrooms&period; Students who struggle with principles of maths and science&comma; or find technology daunting may be encouraged to engage with these subjects through their arts practice&period; Shifting the focus from science or maths&comma; for example&comma; in isolation and adopting an integrated approach can make concepts more accessible&period; Recontextualising STEM learning within an arts framework can encourage students to engage with these concepts&period;<&sol;p>&NewLine;<p>STEAM has been imbedded in the Australian Curriculum&comma; with educators increasingly encouraged to tailor learning activities which touch on more than one STEAM discipline&period; This can improve learning outcomes for students&comma; with a shift away from traditional rote learning&period; Integration of STEAM subjects can encourage students to build on their strengths to engage with other areas of the curriculum they feel less confident with&period;<&sol;p>&NewLine;<p>World Economic Forum research found that &OpenCurlyDoubleQuote;65 per cent of children entering primary school today will ultimately end up working in completely new jobs that don’t currently exist&period;” The Australian Government National Career Education Strategy notes that<&sol;p>&NewLine;<blockquote>&NewLine;<p>&OpenCurlyDoubleQuote;Children starting preschool today will engage with a different world&period; They will be asked to do jobs yet to be created&comma; use technologies yet to be invented&comma; and face social&comma; economic and environmental challenges yet to be anticipated&period;”<&sol;p>&NewLine;<&sol;blockquote>&NewLine;<p>STEAM education aims to develop in students’ skills needed for the future&comma; by helping them adapt to the evolving and fast-paced environment&period;<&sol;p>&NewLine;<p>According to the World Economic Forum report&comma; &&num;8220&semi;workers will need to have the appropriate skills enabling them to thrive in the workplace of the future and the ability to continue to retrain throughout their lives&&num;8221&semi;&period; Lateral thinking and transferable skills will be highly desired in the future workforce&period;<&sol;p>&NewLine;<p>Through exposure to the arts&comma; students’ cultural and social awareness is increased&period; This in turn can help foster an appreciation and understanding of other world views&period; Remaining open to alternative viewpoints and different lived experiences may encourage new approaches to problems&period; Shifts in social consciousness and a recognition that problems should often be viewed in a global&comma; rather than local context make this educational exposure valuable&period; Today’s young people will require the ability to look beyond their own backyard&comma; and incorporate broader contexts in their approach to tasks&period;<&sol;p>&NewLine;<p>STEAM education is important for students of all ages&period; For ideas on how to incorporate STEAM learning into classrooms&comma; School News spoke to some industry experts&period;<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;www&period;streetscience&period;com&period;au&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">Street Science<&sol;a> founder Steve Liddell said using STEAM resources is important in inspiring students&period; &OpenCurlyDoubleQuote;Connecting with students and getting them to genuinely understand curriculum material is one of the biggest challenges that teachers can face&period; Developing lessons that incorporate hands-on learning activities is one way to inspire your students to learn&period;”<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;23610" aria-describedby&equals;"caption-attachment-23610" style&equals;"width&colon; 1024px" class&equals;"wp-caption alignnone"><img class&equals;"size-large wp-image-23610" src&equals;"https&colon;&sol;&sol;school-news&period;com&period;au&sol;wp-content&sol;uploads&sol;2023&sol;03&sol;SN27-TR-STEAM-Street-Science-1024x683&period;jpg" alt&equals;"STEAM" width&equals;"1024" height&equals;"683" &sol;><figcaption id&equals;"caption-attachment-23610" class&equals;"wp-caption-text">Image supplied by Street Science<&sol;figcaption><&sol;figure>&NewLine;<p>Hands-on learning&comma; Mr Liddell explains&comma; &OpenCurlyDoubleQuote;means bringing resources and equipment into the classroom that students can engage with on a kinaesthetic level&period; When the sense of touch is engaged&comma; the brain’s neurological pathways are linked&comma; resulting in better understanding&comma; retention&comma; and memory&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;Hands-on learning also helps students focus&comma; which can be particularly helpful for those students with short attention spans&period;”<&sol;p>&NewLine;<p>To make learning fun&comma; Mr Liddell recommends incorporating hands-on learning into lessons&period; &OpenCurlyDoubleQuote;There is no doubt that science can be a dry subject and reading about an experiment and its results is very different to actually doing the experiment and seeing the results firsthand&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;Developing lesson plans that include hands-on activities is a great way to ensure your students are engaged and having fun whilst learning&period; Consider how you can contextualise these concepts for the students&period; When a student can relate a concept to their own lives&comma; they are more likely to be motivated to learn about it&comma; and more likely to retain the knowledge&period;<&sol;p>&NewLine;<blockquote>&NewLine;<p>&OpenCurlyDoubleQuote;Create a lesson plan and look for resources that are multi-sensory – visual&comma; auditory&comma; reading and writing&comma; and importantly hands-on&period;”<&sol;p>&NewLine;<&sol;blockquote>&NewLine;<p>Angela Perkiss from <a href&equals;"https&colon;&sol;&sol;www&period;troteclaser&period;com&sol;" target&equals;"&lowbar;blank" rel&equals;"noopener">Trotec Laser<&sol;a> said focussing on real&comma; in the moment issues can create high levels of student engagement with STEAM subjects&period; &OpenCurlyDoubleQuote;Encourage students to look for issues in their daily lives&comma; such as developing a product that could simplify tasks for elderly relatives&period; If a student connects with the outcome&comma; the inspiration will follow and hopefully have enough momentum to have the student stick with the idea&period; Personally&comma; I am lucky to see the lightbulb moment that students realise their product or idea&comma; that has been built with creative and critical thinking&comma; actually has a measurable benefit in an industry&period;”<&sol;p>&NewLine;<p>To encourage teamwork&comma; Ms Perkiss suggests looking to the industry as an example&period; &OpenCurlyDoubleQuote;In the commercial sense&comma; product designers&comma; procurement&comma; marketing&comma; fabrication all work together on a common goal&period; To put it simply&comma; as a group of Year 3 students said&comma; An Idea &plus; an Idea &equals; A Mega Idea&period;”<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;Like anything in the modern digital world that is progressing quickly&comma; software has become the new hardware&period; The skills required to make machinery efficient are becoming much more valuable&period; Naturally things like ChatGPT and Augmented Reality are great tools that can assist the learning journey going hand in hand with physically creating things to still have that hands-on and tangible experience&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;Simply look at all the boutique manufacturing happening in Australia currently and the incredible skills required to keep these types of advanced manufacturing scenarios in place for years to come&comma; from Spacecraft and Satellites to CyberSecurity and Smart Automotive Products&period; The ability to critically and creatively think as well as solve problems is necessary for the future industries of Australia and beyond&period;”<&sol;p>&NewLine;

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