Categories: NewsEducation

Eight tips for controlling students’ use of electronic devices.

<p><a href&equals;"https&colon;&sol;&sol;theconversation&period;com&sol;profiles&sol;brendon-hyndman-176001" rel&equals;"author"><span class&equals;"fn author-name">The Conversation<&sol;span><&sol;a><&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;theconversation&period;com&sol;profiles&sol;brendon-hyndman-176001" rel&equals;"author"><span class&equals;"fn author-name">Brendon Hyndman <&sol;span><&sol;a>Senior Lecturer and Course Director of Postgraduate Studies in Education&comma; Charles Sturt University<&sol;p>&NewLine;<p><a href&equals;"https&colon;&sol;&sol;theconversation&period;com&sol;profiles&sol;noella-mackenzie-122245" rel&equals;"author"><span class&equals;"fn author-name">Noella Mackenzie<&sol;span><&sol;a> Associate Professor in Literacy Studies&comma; Charles Sturt University<&sol;p>&NewLine;<h2>One of the biggest issues modern schools and parents have to encounter is how to manage students’ electronic use&period; With this in mind&comma; national sedentary behaviour <a href&equals;"http&colon;&sol;&sol;www&period;health&period;gov&period;au&sol;internet&sol;main&sol;publishing&period;nsf&sol;Content&sol;health-pubhlth-strateg-phys-act-guidelines">guidelines<&sol;a> from the Australian Department of Health are used as the major guide for schools and parents&period;<&sol;h2>&NewLine;<p>The guidelines state students aged five to 18 shouldn’t be spending more than two hours per day engaged in electronic media for entertainment &lpar;such as television&comma; computer use and seated games&rpar;&period; Yet the recommendations are commonly being exceeded and have even been challenged as being &OpenCurlyDoubleQuote;<a href&equals;"https&colon;&sol;&sol;bmcpublichealth&period;biomedcentral&period;com&sol;articles&sol;10&period;1186&sol;1471-2458-15-5">virtually impossible<&sol;a>” for students to meet&period;<&sol;p>&NewLine;<p>For example&comma; two recent Australian polls&comma; one of more than <a href&equals;"http&colon;&sol;&sol;www&period;abc&period;net&period;au&sol;news&sol;2016-04-26&sol;survey-finds-56pc-of-children-engage-in-excessive-screen-time&sol;7356504">20&comma;000 students<&sol;a> and the second of <a href&equals;"https&colon;&sol;&sol;bmcpublichealth&period;biomedcentral&period;com&sol;articles&sol;10&period;1186&sol;1471-2458-15-5">2&comma;600 students<&sol;a> show around half those surveyed exceed the two hour guidelines&period;<&sol;p>&NewLine;<p>An ABS population health <a href&equals;"http&colon;&sol;&sol;www&period;abs&period;gov&period;au&sol;ausstats&sol;abs&commat;&period;nsf&sol;Lookup&sol;4364&period;0&period;55&period;004Chapter1002011-12">survey<&sol;a> of 9&comma;000 households on whether young people were meeting guidelines resulted in a <a href&equals;"http&colon;&sol;&sol;www&period;abs&period;gov&period;au&sol;ausstats&sol;abs&commat;&period;nsf&sol;Lookup&sol;4364&period;0&period;55&period;004Chapter1002011-12">D minus<&sol;a> report grade&period;<&sol;p>&NewLine;<p>There are now many more aspects of electronic device use <a href&equals;"http&colon;&sol;&sol;adc&period;bmj&period;com&sol;content&sol;97&sol;11&sol;935">including laptops&comma; smart phones&comma; televisions&comma; tablets&comma; gaming devices and family computers<&sol;a> that need to be considered beyond a set time or type of screen-based task&period;<&sol;p>&NewLine;<p>In addition to physical inactivity and obesity risks&comma; other possible health consequences can include <a href&equals;"https&colon;&sol;&sol;jamanetwork&period;com&sol;journals&sol;jamapediatrics&sol;fullarticle&sol;2571467">sleep<&sol;a>&comma; <a href&equals;"http&colon;&sol;&sol;journals&period;sagepub&period;com&sol;doi&sol;abs&sol;10&period;1177&sol;1367493510380081">eyes<&sol;a>&comma; <a href&equals;"https&colon;&sol;&sol;bmcpublichealth&period;biomedcentral&period;com&sol;articles&sol;10&period;1186&sol;1471-2458-10-324">posture<&sol;a> and a <a href&equals;"https&colon;&sol;&sol;onlinelibrary&period;wiley&period;com&sol;doi&sol;abs&sol;10&period;1002&sol;oby&period;20619">range<&sol;a> of other wellbeing issues&period;<&sol;p>&NewLine;<h2>Additional physical risks<&sol;h2>&NewLine;<p>It’s well known electronic device use prior to going to sleep can negatively influence a student’s sleep&period; A <a href&equals;"https&colon;&sol;&sol;jamanetwork&period;com&sol;journals&sol;jamapediatrics&sol;fullarticle&sol;2571467">review<&sol;a> of 20 studies over five years consisting of almost 126&comma;000 school-aged students found associations between electronic device use before bedtime and reduced sleep quantity&comma; quality&comma; and excessive daytime sleepiness&period;<&sol;p>&NewLine;<p>The use of electronic devices just before <a href&equals;"http&colon;&sol;&sol;pediatrics&period;aappublications&period;org&sol;content&sol;early&sol;2013&sol;01&sol;08&sol;peds&period;2012-1651&quest;cited-by&equals;yes&amp&semi;legid&equals;pediatrics&percnt;3Bpeds&period;2012-1651v1&amp&semi;sso&equals;1&amp&semi;sso&lowbar;redirect&lowbar;count&equals;2&amp&semi;nfstatus&equals;401&amp&semi;nftoken&equals;00000000-0000-0000-0000-000000000000&amp&semi;nfstatusdescription&equals;ERROR&percnt;3A&percnt;20No&percnt;20local&percnt;20token&amp&semi;nfstatus&equals;401&amp&semi;nftoken&equals;00000000-0000-0000-0000-000000000000&amp&semi;nfstatusdescription&equals;ERROR&percnt;3a&plus;No&plus;local&plus;token">bedtime<&sol;a> can cause students to stay up later and can reduce their melatonin levels &lpar;from the light from screens being used&rpar;&period; This can throw out students’ circadian rhythms&period; Loss of sleep for school-aged students is likely to impact their <a href&equals;"http&colon;&sol;&sol;pediatrics&period;aappublications&period;org&sol;content&sol;early&sol;2013&sol;01&sol;08&sol;peds&period;2012-1651&quest;cited-by&equals;yes&amp&semi;legid&equals;pediatrics&percnt;3Bpeds&period;2012-1651v1&amp&semi;sso&equals;1&amp&semi;sso&lowbar;redirect&lowbar;count&equals;2&amp&semi;nfstatus&equals;401&amp&semi;nftoken&equals;00000000-0000-0000-0000-000000000000&amp&semi;nfstatusdescription&equals;ERROR&percnt;3A&percnt;20No&percnt;20local&percnt;20token&amp&semi;nfstatus&equals;401&amp&semi;nftoken&equals;00000000-0000-0000-0000-000000000000&amp&semi;nfstatusdescription&equals;ERROR&percnt;3a&plus;No&plus;local&plus;token">learning<&sol;a>&period;<&sol;p>&NewLine;<p>Eye health is also important to consider&period; Recently&comma; there have been media <a href&equals;"http&colon;&sol;&sol;www&period;news&period;com&period;au&sol;lifestyle&sol;health&sol;health-problems&sol;how-to-know-if-your-kids-need-an-eye-test-1-in-4-children-living-with-undiagnosed-eye-problems&sol;news-story&sol;d994ef53c3edab5f3ed25a6e92c6f025">reports<&sol;a> suggesting up to a quarter of students could be suffering from undiagnosed eye conditions&period; Electronic device use can negatively impact on students’ <a href&equals;"http&colon;&sol;&sol;www&period;scopemed&period;org&sol;&quest;mno&equals;31577">eye health<&sol;a> through strain from prolonged use&comma; poor screen positioning&comma; poor resolution &lpar;sharpness of the image&rpar;&comma; contrast &lpar;how images compare to the background&rpar; and&sol;or level of brightness&period;<&sol;p>&NewLine;<p>With so many devices now available in schools and at home&comma; there is also an increased likelihood of postural issues&period; A desire for convenience of access can lead to awkward head and neck positions when looking at a screen&period; In addition to common computer mismatches between classroom furniture and a student’s body&comma; the emergence of mobile devices can cause strains from a <a href&equals;"https&colon;&sol;&sol;espace&period;curtin&period;edu&period;au&sol;bitstream&sol;handle&sol;20&period;500&period;11937&sol;27356&sol;227426&lowbar;227426&period;pdf&quest;sequence&equals;2">misalignment<&sol;a> between a student’s line of sight and their hand position&period;<&sol;p>&NewLine;<p>Postural <a href&equals;"http&colon;&sol;&sol;www&period;scopemed&period;org&sol;&quest;mno&equals;46517">difficulties<&sol;a> in school-aged students can cause restricted circulation&comma; fatigue&comma; restrict breathing&comma; eye strain and discomfort&period;<&sol;p>&NewLine;<h2>Eight recommendations for students’ use of electronic devices<&sol;h2>&NewLine;<p><strong>1&colon;<&sol;strong> Turn electronic devices off at least one hour before bedtime to improve a student’s ability to fall asleep&comma; and help them <a href&equals;"https&colon;&sol;&sol;www&period;sciencedirect&period;com&sol;science&sol;article&sol;pii&sol;S1087079214000811">sleep longer<&sol;a>&period; This can help improve students’ daily health and&comma; subsequently&comma; their learning&period;<&sol;p>&NewLine;<p><strong>2&colon;<&sol;strong> Administer a <a href&equals;"http&colon;&sol;&sol;journals&period;sagepub&period;com&sol;doi&sol;pdf&sol;10&period;1177&sol;2165079917712727">20-20-20 rule<&sol;a> to break up unavoidable and prolonged periods of screen engagement&period; Advising students to look away from screens a maximum of every 20 minutes and looking 20 feet away for at least 20 seconds&period; This can allow a shift in focus and allow the muscles around the eyes to be exercised&period;<&sol;p>&NewLine;<p><strong>3&colon;<&sol;strong> Ensure a &OpenCurlyDoubleQuote;one and two foot rule” for smart phones to be <a href&equals;"https&colon;&sol;&sol;onlinelibrary&period;wiley&period;com&sol;doi&sol;full&sol;10&period;1111&sol;j&period;1475-1313&period;2011&period;00834&period;x">30 cm<&sol;a> and computer monitors&sol;tablet screens to be between <a href&equals;"https&colon;&sol;&sol;www&period;researchgate&period;net&sol;profile&sol;Burak&lowbar;Turgut&sol;publication&sol;324112318&lowbar;Ocular&lowbar;Ergonomics&lowbar;for&lowbar;the&lowbar;Computer&lowbar;Vision&lowbar;Syndrome&sol;links&sol;5abe6e990f7e9bfc0459a311&sol;Ocular-Ergonomics-for-the-Computer-Vision-Syndrome&period;pdf">50-63 cm<&sol;a> away from the head&period; The eyes can be strained from focusing on objects less than 30cm away&period;<&sol;p>&NewLine;<p><strong>4&colon;<&sol;strong> Placement of mobile devices should be around eye level when reading&sol;viewing to avoid <a href&equals;"https&colon;&sol;&sol;content&period;iospress&period;com&sol;articles&sol;work&sol;wor01337">low gaze angles<&sol;a> which can impact on neck and head posture&period;<&sol;p>&NewLine;<p><strong>5&colon;<&sol;strong> Evaluate whether an electronic device is essential for students’ engagement in a set task&period; There is <a href&equals;"https&colon;&sol;&sol;search&period;informit&period;com&period;au&sol;documentSummary&semi;dn&equals;381519903117510&semi;res&equals;IELHSS">evidence<&sol;a> students prefer reading off paper during set tasks&period;<&sol;p>&NewLine;<p><strong>6&colon;<&sol;strong> Provide a screen intensity scale for students to showcase the different intensities of electronics during their screen-based learning activities&period; The more intensity&comma; the more regular breaks are required&period; Different types of screen use &lpar;interactional&comma; recreational or passive entertainment&rpar; and different devices require varying levels of engagement <a href&equals;"http&colon;&sol;&sol;eprints&period;qut&period;edu&period;au&sol;56494&sol;3&sol;56494&period;pdf">intensity<&sol;a>&period;<&sol;p>&NewLine;<p><strong>7&colon;<&sol;strong> Replace the term &OpenCurlyDoubleQuote;seated games” in the guidelines with &OpenCurlyDoubleQuote;passive games”&period; There are some seated games that could be healthy for students&period; This includes <a href&equals;"https&colon;&sol;&sol;www&period;outsideonline&period;com&sol;1926231&sol;yes-video-games-can-get-you-fit">active cycling<&sol;a> games that may help meet recommended activity guidelines&period;<&sol;p>&NewLine;<p><strong>8&colon;<&sol;strong> Ensure text on students’ screens is <a href&equals;"https&colon;&sol;&sol;onlinelibrary&period;wiley&period;com&sol;doi&sol;full&sol;10&period;1111&sol;j&period;1475-1313&period;2011&period;00834&period;x">three times larger<&sol;a> than the smallest size they can read from a normal viewing position&period; Device sizes vary significantly&comma; so students should be advised on the size of the text on the screen to reduce eye strain&period;<&sol;p>&NewLine;<p>Overall&comma; guidelines should provide more comprehensive recommendations of screen use for school-aged students&comma; in addition to those in <a href&equals;"http&colon;&sol;&sol;www&period;health&period;gov&period;au&sol;internet&sol;publications&sol;publishing&period;nsf&sol;Content&sol;gug-director-toc~gug-sedentary">early childhood<&sol;a>&period;<&sol;p>&NewLine;<p>There are other areas of electronic media use that are important to consider&period; This includes using glasses designed to protect eyes from screen-based <a href&equals;"https&colon;&sol;&sol;www&period;sciencedirect&period;com&sol;science&sol;article&sol;pii&sol;S1054139X14003243">blue light<&sol;a> and the importance of physically connecting with other people and nature&period;<&sol;p>&NewLine;<p>Engagement with <a href&equals;"http&colon;&sol;&sol;www&period;mdpi&period;com&sol;1660-4601&sol;13&sol;5&sol;497&sol;htm">nature<&sol;a> has been shown to develop restorative benefits including reduced stress&comma; increased attention span and overall well-being&period; <a href&equals;"https&colon;&sol;&sol;www&period;hindawi&period;com&sol;journals&sol;jobe&sol;2015&sol;546925&sol;">Modelling<&sol;a> the recommended behaviours for electronic device use are also important for teachers and parents&period;<&sol;p>&NewLine;<p>Technology is important&comma; but so is student health&comma; so we need more comprehensive guidelines&period;<&sol;p>&NewLine;

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